The first game I did for Climax, and my first project as lead programmer. Released May 2002 on Xbox and PC, and updated to support Xbox Live in November 2002. See also MotoGP2.
Here are some screenshots from early versions of the game.
|Official Xbox Magazine (UK)||8.9 / 10
Game of the Month
"The really brilliant thing is that it plays as good as it looks"
"The World's Best Rain Effect (TM)"
"The cel shading filter looks better than some 'proper' toon games"
"Pretty much the best racing game on Xbox"
"MotoGP supplies gripping, tightly contested bike thrashing, a fantastic control scheme, and features that make the most of the Xbox's impressive technical specifications. An Elite award and a round of applause it is, then"