You know you're a game programming geek when...

Originally posted to Shawn Hargreaves Blog on MSDN, Wednesday, March 14, 2007

Last night I attended an incandescent performance by Yo Yo Ma and the Silk Road Ensemble. In the middle of a particularly flamboyant piece of tabla virtuosity, I found myself thinking about the similarities between musical rhythms and game timing. Even the most complex polyrhythms are really just the same thing as a fixed timestep game loop that doesn't match the monitor refresh rate, while many 19th century romantic compositions can be explained as the result of setting Game.IsFixedTimeStep = false.

It made sense to me at the time, anyway :-)

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